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Talk, sneak or fight your way past mutants, gangsters and robotic adversaries. Make the right decisions or you could end up as another fallen hero in the wastelands See all. Your immediate task is to find a replacement for the broken water purification controller chip. Without that chip, your fellow Vault-dwellers are doomed to dehydration or forced to leave the safety of the Vault for the Outside. The past several years haven't exactly been kind to role-playing game fans.

Very few role-playing games have been released since , and those that have made it to retail shelves have largely been unsuccessful at combining playability and originality with the complexity that role-playing game fans love. After a four-year drought, the wait is over. Fallout is one of the best role-playing games to be released in several years and it succeeds in entertaining gamers by providing a fresh and compelling storyline, good graphics and sound, and attention to those little details that can transform a good game into a great one.

Fallout is an unofficial sequel to 's Wasteland, one of the most popular role-playing games of all time. Inhabitants who survived did so largely by sheltering themselves in giant underground vaults. Your character's life has been spent entirely within one such vault. A broken chip for your vault's water recycler forces your character to leave the relative safety of the vault to search for a replacement chip aboveground in the wasteland, where you'll encounter struggling communities of survivors, Road Warrior-esque gangs, human mutants, and even stranger creatures.

Hardly a typical setting for a role-playing game, but the originality of the setting is one of the strengths of Fallout. Fallout oozes style. Not content with extrapolating a plausible but unexciting hi-tech view of the future, Fallout's design team instead crafted a vision of the future that combines s cold war American culture and early, primitive computer technology complete with ugly green monochrome screens and an abundance of vacuum tubes , with advanced energy weapons and chemical compounds.

Nuka-cola anyone? Almost every time a computer game is released that purports to be a role-playing game, a seemingly inevitable onslaught of debate ensues over whether or not that game is, in fact, a role-playing game as opposed to a member of some presumably inferior wanna-be genre. Fallout uses a hybrid system of character development, which is both level-based your character gains character levels by accumulating experience points and skill-based your character has 10 primary skill types that can be improved throughout the course of the game.

You can also give your character up to two optional traits such as the ability to see and function better at night , each having both a positive and negative effect on your character. Gore-mongers will want to pick the "bloody mess" trait, which causes your victims to die in the most graphically violent way possible. Finally, every time your character gains three character levels you can add a helpful "perk" ability to further distinguish your character.

Do you want to be a good-natured doctor with a knack for big guns, a nimble gymnast with an addiction, a ruthless assassin, or a lucky thief? Interaction with nonplayer characters NPCs is a bit disappointing. Most of the nonplayer characters in Fallout aren't big on conversation and run around blithely and inconsequentially.

Mobile NPCs, on the other hand, will bark a short message at your character, which will be randomly chosen from three or so available options for that location. Although you only control one character in Fallout, you can convince certain NPCs to join you in your quests, but you'll never be able to directly control their actions.

Unfortunately, these NPC companions tend to take particular delight in blocking doorways or shooting you and each other in the back with semiautomatic weapons. You also won't be able to directly access your companions' inventory or otherwise instruct them to give you items or to equip better armor.

The gaming world is presented from an isometric perspective and the graphics are detailed and extremely similar in style and quality to Origin's Crusader games. A sighting bubble, which surrounds your character, ensures that you'll never lose track of objects that would otherwise be obscured as a result of the game's isometric perspective.

The settings are suitably apocalyptic and ironic junked cars are everywhere, but the prevalent mode of transportation is a two-headed cow caravan. Music is also well done throughout the game, with each setting having its own distinct and often haunting melody.

Sound effects are less memorable, but adequate. Share Embed. Read Critic Reviews. Add to Cart. Package info. Click HERE for more information. Select a purchase option. Select Select. In Cart. This product is not eligible for refund. Learn more. Bundle info. Add to Account. Fallout 4 Nuka-World. Add all DLC to Cart. See All. View Community Hub. Review Highlights. About This Game Bethesda Game Studios, the award-winning creators of Fallout 3 and The Elder Scrolls V: Skyrim, welcome you to the world of Fallout 4 — their most ambitious game ever, and the next generation of open-world gaming.

As the sole survivor of Vault , you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home. Key Features: Freedom and Liberty! Do whatever you want in a massive open world with hundreds of locations, characters, and quests.

Join multiple factions vying for power or go it alone, the choices are all yours.

 


Fallout (series) - Wikipedia - Recent Posts



 

Fallout is a series of post-apocalyptic role-playing video games —and later action role-playing games —created by Interplay Entertainment. The series is set during the 21st, 22nd and 23rd centuries, and its atompunk retrofuturistic setting and art work are influenced by the post-war culture of s United States , with its combination of hope for the promises of technology and the lurking fear of nuclear annihilation.

A forerunner of Fallout is Wasteland , a game developed by Interplay Productions to which the series is regarded as a spiritual successor. The series' first title, Fallout , was developed by Black Isle Studios and released in , and its sequel, Fallout 2 , the following year.

Fallout 3 , the third entry in the main series, was released by Bethesda Softworks , and was followed by Fallout: New Vegas , developed by Obsidian Entertainment. Fallout 4 was released in , and Fallout 76 released on November 14, Bethesda Softworks owns the rights to the Fallout intellectual property. The MMORPG got as far as beta stage under Interplay, [4] but a lengthy legal dispute between Bethesda Softworks and Interplay halted the development of the game and led to its eventual cancellation, as Bethesda claimed in court that Interplay had not met the terms and conditions of the licensing contract.

The case was settled in early The ideas of the Fallout series began with Interplay Productions ' Wasteland , released in At that time, Interplay was not a publisher and used Electronic Arts for distribution of the game. According to Interplay's founder, Brian Fargo , they wanted to explore a post-apocalyptic setting and created Wasteland for that.

Sometime after release, Interplay decided to shift focus and become a publisher while still developing games. Fargo wanted to continue to use the Wasteland intellectual property but could not negotiate the rights back from Electronic Arts. Still wanting to do something in a post-apocalyptic setting, Fargo and his team decided to make a new setting and game.

They determined what aspects of Wasteland were positives and wrote and developed a new game around them. The result was the first Fallout games, which released nearly ten years after Wasteland.

Released in October , Fallout takes place in a post-apocalyptic Southern California , beginning in the year The protagonist, referred to as the Vault Dweller , is tasked with recovering a water chip in the Wasteland to replace the broken one in their underground shelter home, Vault Afterwards, the Vault Dweller must thwart the plans of a group of mutants, led by a grotesque entity named the Master. Fallout 2 was released in October , with several improvements over the first game, including an improved engine , the ability to set attitudes of non-player characters NPC party members and the ability to push people who are blocking doors.

Additional features included several changes, including significantly more pop culture jokes and parodies, such as multiple Monty Python and The Hitchhiker's Guide to the Galaxy -referencing special random encounters, and self-parodying dialogue that broke the fourth wall to mention game mechanics.

Fallout 2 takes place eighty years after Fallout , and centers around a descendant of the Vault Dweller, the protagonist of Fallout. The player assumes the role of the Chosen One Vault Dweller's actual grandchild as they try to save their village, Arroyo, from famine and droughts. After saving the village, the Chosen One must fight the Enclave, the remnants of the pre-war United States government in point of fact the shadow government in charge of the vault project as well.

Fallout 3 was developed by Bethesda Game Studios and released on October 28, The story picks up thirty years after the setting of Fallout 2 and years after the nuclear war that devastated the game's world. Once out, the player is dubbed the Lone Wanderer and ventures into the Wasteland in and around Washington, D.

It differs from previous games in the series by utilizing 3D graphics , a free-roam gaming world, and real-time combat, in contrast to previous games' 2D isometric graphics and turn-based combat. Fallout 4 , developed by Bethesda Game Studios, was released on November 10, Bethesda also confirmed mods for PlayStation 4, after lengthy negotiations with Sony.

Fallout 4 ' s story begins on the day the bombs dropped: October 23, The player's character voiced by either Brian T. Delaney or Courtenay Taylor , dubbed as the Sole Survivor, takes shelter in Vault , emerging years later, after being subjected to suspended animation. The Sole Survivor goes on a search for their son who was taken away in the Vault.

In June , Todd Howard stated in an interview that Fallout 5 would begin development after the completion of The Elder Scrolls VI , with an unspecified release window.

As the game begins, the Courier is shot in the head and left for dead shortly before being found and brought to a doctor in the nearby town of Goodsprings, marking the start of the game and the Courier's search for their would-be murderer. The city of New Vegas is a post-apocalyptic interpretation of Las Vegas. Fallout 76 is the first online multiplayer game in the franchise, with a choice to play solo if the player wishes. It is set in West Virginia , with a majority of monsters and enemies based on regional folklore.

When the game was originally released there were no human non-player characters in the game, although with the "Wastelanders" update it received NPCs and character dialogue. These games were considered non-canon when Bethesda Softworks acquired the license. However, the canonicity status of Fallout Tactics is complex, despite the original Bethesda statement, multiple Bethesda-era games refer to its events.

Fallout Tactics: Brotherhood of Steel is the first Fallout game not to require the player to fight in a turn-based mode, and the first to allow the player to customize the skills, perks, and combat actions of the rest of the party. Fallout Tactics focuses on tactical combat rather than role-playing ; the new combat system included different modes, stances, and modifiers, but the player had no dialogue options. Most of the criticisms of the game came from its incompatibility with the story of the original two games, not from its gameplay.

Fallout Tactics includes a multiplayer mode that allows players to compete against squads of other characters controlled by other players. Unlike the previous two games, which are based in California, Fallout Tactics takes place in the Midwestern United States.

The game was released in early to generally favorable reviews. Fallout: Brotherhood of Steel became the first Fallout game for consoles when it was released in It follows an initiate in the Brotherhood of Steel who is given a suicidal quest to find several lost Brotherhood Paladins. Brotherhood of Steel is an action role-playing game , representing a significant break from previous incarnations of the Fallout series in both gameplay and aesthetics.

The game does not feature non-player characters that accompany the player in combat and uses heavy metal music , including Slipknot , Devin Townsend , and Killswitch Engage , which stands in contrast to the music of the earlier Fallout games, performed by The Ink Spots and Louis Armstrong.

It was the last Fallout game developed by Interplay. The player acts as the Overseer, building and managing their Vault and its dwellers, sending them into the Wasteland on scouting missions and defending the Vault from attacks. Unlike the main entries in the franchise, this game has no ending and mostly revolves around attempting to keep the people who live in the vault, an intricate fallout shelter, alive.

The game uses microtransactions , a form of in game purchases, that take the form of nuka-cola quantum, the game's "premium" currency, lunch boxes, an item that would give a random mixture of in-game items, pet carriers, something that would contain a pet, which can boost a single dweller's stats, and "mister handys", a robot who could harvest the games materials or be assigned to outside the vault to harvest bottle caps, the games currency.

In late , Zen Studios developed a virtual pinball game based on the Fallout universe as part of the Bethesda Pinball collection, which became available as part of Zen Pinball 2 , Pinball FX 2 [26] and Pinball FX 3 , [27] as well as a separate free-to-play app for iOS and Android mobile devices. Fallout Extreme was in development for several months in but was canceled before leaving the concept stage.

Fallout Tactics 2 was proposed as a sequel to Fallout Tactics: Brotherhood of Steel , although it was originally conceived as a sequel to Wasteland , the video game that inspired the Fallout series. Van Buren is the codename for the canceled version of Fallout 3 developed by Black Isle Studios and published by Interplay Entertainment. Plans for the game included the ability to influence the various factions.

The game was canceled in December when the budget cuts forced Interplay to dismiss the PC development team. Interplay subsequently sold the Fallout intellectual property to Bethesda Softworks , who began development on their own version of Fallout 3 unrelated to Van Buren. Main parts of the game were incorporated into Fallout 3 and its add-ons as well as Fallout: New Vegas.

Fallout: Brotherhood of Steel 2 is the canceled sequel to Brotherhood of Steel. The development of the game started before the completion of the original, and its development caused the cancellation of the Van Buren project. Like its predecessor, the game would have used the Dark Alliance Engine. It featured fourteen new weapons and ten new enemies. The game would have used a simplified reputation system based on previous entries; depending on whether the player was good or evil, the game would play out differently.

Each of the four characters that were playable had a different fighting style, therefore every new play-through would have been a different experience. It had two player co-op action for players to experience the game with their friends. The Dark Alliance Engine would be fleshed out to refine player experience. A new stealth system would have been added to the game. This system would have allowed players to stalk enemies or stealthily assassinate them with a sniper rifle. For characters that could not use the sniper rifle, Interplay added a turret mode allowing those characters to use turrets.

While the main quest of the game would have been linear, how the player reach the conclusion would have been their choice. The main character would have been a Latino girl named Lilith, who was said to have a short temper with short black hair, green eyes and a sexy body. She would have worn a sports bra and jeans.

Scarlet was a character that is completely albino, she was raised by Harold and inspired by the stories of Dweller, the main character of the original Fallout. Fallout Online previously known as Project V13 is a canceled project by Interplay and Masthead Studios [35] to develop a Fallout -themed massively multiplayer online game. It entered production in The Pip-Boy Personal Information Processor-Boy is a wrist-computer given to the player early in Fallout , Fallout 2 , Fallout 3 , Fallout: New Vegas , Fallout 4 , and Fallout 76 which serves various roles in quest, inventory, and battle management, as well as presenting player statistics.

The model present in Fallout and Fallout 2 is identified as a Pip-Boy , and both games feature the same unit, used first by the Vault Dweller and later inherited by the Chosen One.

Fallout: New Vegas has a golden version of it, called the Pimp-Boy 3 Billion that is given to the player as a reward for completing a quest in a certain way.

From Bethesda's Fallout 3 onward Vault Boy models all of the clothing and weaponry as well. The series is set in a fictionalized United States in an alternate history scenario that diverges from reality following World War II. The United States divides itself into 13 commonwealths and the aesthetics and Cold War paranoia of the s continue to dominate the American lifestyle well into the 21st century.

More than a hundred years before the start of the series, an energy crisis emerged caused by the depletion of petroleum reserves , leading to a period called the "Resource Wars" in April — a series of events which included a war between the European Commonwealth and the Middle Eastern states, the disbanding of the United Nations , the U.

As global situations worsened, the American Government became increasingly jingoistic and authoritarian, going as far as having dissidents sent off to re-education camps and experimentation.

Tensions between the United States and China eventually culminated in the " Great War " on the morning of October 23, , eastern standard time, a two-hour nuclear exchange on an apocalyptic scale, which subsequently created the post-apocalyptic United States, the setting of the Fallout world. Having foreseen this outcome decades earlier, the U. The Vaults were ostensibly designed by the Vault-Tec Corporation as public shelters, each able to support up to a thousand people. Around , Vaults would have been needed, but only were commissioned and constructed.

Each Vault is self-sufficient, so they could theoretically sustain their inhabitants indefinitely. However, the Vault project was not intended as a viable method of repopulating the United States in these deadly events. Instead, most Vaults were secret, unethical social experiments and were designed to determine the effects of different environmental and psychological conditions on their inhabitants.

Experiments were widely varied and included: a Vault filled with clones of an individual; a Vault where its residents were frozen in suspended animation ; a Vault where its residents were exposed to psychoactive drugs; a Vault where one resident, decided by popular vote, is sacrificed each year; a Vault with only one man and puppets; a Vault where its inhabitants were segregated into two hostile factions; two Vaults with disproportionate ratios of men and women; a Vault where the inhabitants were exposed to the mutagenic Forced Evolutionary Virus F.

Subsequently, many Vaults had their experiments derailed due to unexpected events, and several Vaults became occupied by raiders or mutants.

   

 

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Includes 84 Steam Achievements. Publisher: Bethesda Softworks. Franchise: Fallout. Share Embed. Read Critic Reviews.

Add to Cart. Package info. Click HERE for more information. Select a purchase option. Select Select. In Cart. This product is not eligible for refund. Learn more. Bundle info. Add to Account. Fallout 4 Nuka-World. Add all DLC to Cart. See All. View Community Hub. Review Highlights. About This Game Bethesda Game Studios, the award-winning creators of Fallout 3 and The Elder Scrolls V: Skyrim, welcome you to the world of Fallout 4 — their most ambitious game ever, and the next generation of open-world gaming.

As the sole survivor of Vault , you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home. Redeem a code.

Apply changes. Sign out. Your Notifications. See new chat messages, friend invites, as well as important announcements and deals relevant to you. Your friends. Friends list is currently empty. Connect with friends. Play, chat, and share experiences with your friends on GOG. Online Offline. Go to checkout Your shopping cart Your shopping cart is empty right now. Your cart is empty. Remove Move to wishlist Wishlisted Owned. Try adjusting the terms of your search, you can search by game titles, publishers, developers and tags.

TBA Owned Free. Menu Store New releases. Sign in Create account Sign in. Fallout in library. Why buy on GOG. No activation or online connection required to play. Safety and satisfaction. Set in the aftermath of a world-wide nuclear war, Fallout will challenge you to survive in an unknown and dangerous world.

You will take the role of a Vault-dweller, a person who has grown up in a secluded, underground survival Vault. Circumstances arise that force you to go Outside - to a strange w English and 3 more.

Gambling, Bad Language and Violence. Publisher: Bethesda Softworks. Franchise: Fallout. Share Embed. Read Critic Reviews. Add to Cart.

Package info. View Community Hub. Talk, sneak or fight your way past mutants, gangsters and robotic adversaries. Make the right decisions or you could end up as another fallen hero in the wastelands See all. View all.

Click here to see them. Customer reviews. Overall Reviews:. Review Type. Archived from the original on April 17, Retrieved April 17, April 26, Archived from the original on March 4, Retrieved March 5, Archived from the original on February 18, Retrieved December 5, Archived from the original on August 17, Archived from the original on December 16, Archived from the original on December 1, Rock Paper Shotgun.

Retrieved May 2, Archived from the original on November 2, Retrieved July 20, Archived from the original on May 11, Archived from the original on April 22, Retrieved April 25, Archived from the original on November 14, Next Generation. February Archived PDF from the original on April 29, Archived PDF from the original on May 9, Retrieved April 21, The Orlando Sentinel.

December 25, Archived from the original on July 24, The Daily Telegraph. February 5, The Independent. Archived from the original on July 23, Archived from the original on October 29, Retrieved August 16, December 4, Archived from the original on February 4, April Archived from the original on March 22, A Role-Playing Game!

The New York Times. Archived from the original on April 5, Game Development and Production. Wordware Publishing. Retrieved May 12, Interviewed by Infinitron. Archived from the original on July 20, Archived from the original on June 15, Game Developers Conference. Archived from the original on December 7, Archived from the original on February 8, January 19, Archived from the original on February 6, Retro Gamer.

Archived from the original PDF on July 6, Retrieved July 21, Archived from the original on May 7, Archived from the original on February 19, Retrieved November 17, Archived from the original on January 15, September 22, Archived from the original on December 12, Archived from the original on November 16, Saltzman, Marc ed.

Game design: Secrets of the Sages 2 ed. Brady Games. Archived from the original on May 10, Retrieved May 15, November 29, Archived from the original on April 30, Interviewed by Kevin Gifford. Archived from the original on November 4, IGN Interview.

Interviewed by Richard Aihoshi. Archived from the original on May 16, The Escapist. Archived from the original on November 20, Game Informer. January 1, Retrieved June 29, Archived from the original on December 30, Archived from the original on April 26, UGO Networks. September 17, Archived from the original on December 3, Retrieved August 11, Archived from the original on October 13, Retrieved May 30, Archived from the original on June 29, Retrieved November 20, Archived from the original on November 29, November 27, Archived from the original on March 3, Retrieved May 1, Archived from the original on June 19,



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